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WorkJournalUsesBeta
WorkJournalUsesBeta

Journal

Notes on craft.

Short essays on building native apps, working with Swift, and exploring the open web.

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  • Jun 30, 2026·8 min read

    Replaying the chain locally: the fork that made my bot's simulations affordable

    A bot that picks fights by simulating the game's battle engine needs hundreds of thousands of on-chain reads. The free RPC tier can't keep up, and I refused to pay for it. The fix: fork the chain onto my own machine — and the memory bug that taught me elegant isn't the same as correct.

    web3basefoundryanvilperformanceviemdev
  • Jun 29, 2026·8 min read

    Simulate before you strike: how my bot picks a fight

    Luchamon Bot doesn't guess which opponent to fight — it asks the game's own battle engine, over and over, and plays the least bad option. A look at simulation-driven selection, Monte-Carlo win probabilities, and the economics of never wasting an energy.

    web3basesimulationmonte-carloviemdev

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